Introduction
Hey everyone, I (Vytron) am here once again with a new gba romhack project! This time around I am making a sequel to my second romhack (and Part 2 of my series), Pokémon Sors! This is Part 4 of my romhack series, The VytroVerse!
- Part 1: Pokemon Saiph
- Part 2: Pokemon Sors
- Part 3: Pokemon Saiph 2
- Part 4: Pokemon Sors 2
- Further parts will be added in the future!
The International Police swiftly intervened in Hupest following the tumultuous events of Pokémon Sors. Siara’s faction was apprehended, leading to the dissolution of their organization. Even Asher’s circle faced legal scrutiny. Although Asher and Valora escaped charges, Jackson (Asher’s father) and Prof. Ivo were not as fortunate. However, a pact struck between Asher and the IP secured their exoneration in exchange for their expertise on Eclipsing and cooperation in research, along with surrendering Asher’s Eclipsing-related artifacts.
Three years later, within Aclyn, the IP’s headquarters, plans were underway to reconstruct a new iteration of the ITP Group post the disbandment following the events of Pokémon Saiph 2. Micah departed the force, his whereabouts unknown, while Darlo faced termination due to the Regris incident. Lori was assigned the pivotal role of assembling and leading the rejuvenated ITP Group. Meanwhile, Asher reneged on his agreement with the IP, orchestrating a daring raid on Aclyn’s HQ to reclaim the artifacts, his motives shrouded in mystery to the authorities.
In the wake of these developments, a young Aclyn resident, Rene/Haru, inspired by the tumultuous events, resolved to enlist as a cadet in Lori’s reformed ITP Group at the International Police. A year later, they achieved the status of an official cadet. Will they ascend through the ranks? Will they uncover a role greater than they ever envisioned? The answers await in Pokémon Sors 2!
- A new region to explore, Aclyn!
- The Complete Fire Red Upgrade as the game engine (Items, moves, abilities, Pokémon, pss split etc. Updated to Gen 8/PLA standards)
- Proper Battle AI
- Multiple modes to play the game in! (Randomizer, Level Scaling, Hero Mode. These modes can be combined as you please!)
- Toggleable Exp. All
- For the dedicated players: Hero Mode!
- Hero Mode is essentially the game’s “Hard Mode” with various changes applied to your gameplay!
- Trainers Scale based on your highest leveled Pokémon
- Forced Set Mode
- Harder Boss Battles
- Saving tied to Pokémon Ranger like save spots (no start menu saving)
- Level Caps (caps at next Boss’ max level)
- Regional and National Dex
- DexNav
- Side Quests & Achievements (Proper Quest Log Ui)
- PokéNests to conquer
- HMs replaced with Field Moves not requiring HMs
- Eclipsing (Tech doesn’t feature this yet)
- Day/Night System and possible D&N events (the emulator needs to support RTC)
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